Azracs are sort of desert humans, with hints of Arab, Egyptian, Zoroastrian, Persian and Indian themes and powerful magical creatures at their side. Neutral races:Humans, Azracs, Lizard Men, Frostlings Good races:Elves, Halflings, Dwarves, High Men Evil races:Dark Elves, Orcs, Goblins, the Undead Of these, Humans, Elves, Halflings, Dwarves, Dark Elves, Orcs, Goblins and the Undead are classic fantasy races and their units, creatures and theme will be what you'd expect, the others are(afaik) Age of Wonders original races. There are 12 races to choose from, 4 of neutral, 4 of good and 4 of evil alignment. Different races not only have their basic soldiers with slightly different advantages and disadvantages but also have different creatures that can be recruited at different levels similar to HoMM but having the fantasy races so neatly represented feels so much more immersive imo. There are lots of other differences of course, but another that I like is instead of different strongholds with different race units and creatures as in HoMM, here we have cities of different races and your leader alignment affects diplomacy and other things in your relation to these races and their alignment, an arrangement I like a lot better. Each unit produced is just that one unit(you can imagine it like an army unit or whatever) but combat isn't like a stack of 60 gold dragons attack a stack of 1200 peasants and kill 800 of them, it's each individual unit fighting with their stats and hitpoints and awesome interesting abilities and whatnot on a physical hexagonal battlefield, moving, making use of obstacles and terrain and everything. Unlike HoMM, stacks of hundreds or thousands of units aren't a thing in AoW. Its mechanics are a bit less forgiving than newer Age of Wonders titles but is still a lot of fun to play. If you like Heroes but haven't tried this game, you may meet your true love yet with this one. I always feel like it is a less commercially successful but more refined, purer kind of Heroes of Might & Magic. I always feel like it is a less commercially successful but more refined, purer kind of Heroes of Might & Age of Wonders is a beautiful game.
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